You want to know about both so you can make the appropriate adjustments without throwing the balance of things out of whack. You don't want either to override the other if you go over a bump on tarmac and the wheel gets pushed the wrong way. As such, it's often best to set it the same as you would Tyre Friction. If you make a jump and land on your side slightly, or go over bumps, this setting tells you exactly what is happening with the suspension. This setting should be tweaked slowly, but often should be set lower than SAT. This setting tells you exactly how much traction you have, and lets you know when your wheel gets pushed into another direction from hitting a rock, knocking a trench, etc. That means the setting should be basically the same as Tyre Friction (below). This is for when the wheel is static, so it is mostly effective on the tightest corners. But remember - this setting also alerts you to when your front wheels start to slip (if you understeer), so don't set it too low or you'll miss those cues. So when setting the SAT, you want to ensure that the wheel isn't too heavy for you. This essentially affects the strength of the overall feedback. With that out of the way, let's talk about the practical applications of the FFB settings, which are far more simple than the fancy explanations above.
You can create a long and not-too-complex Rally stage, but the Free Roam DirtFish arena is going to be your best bet for testing - there is plenty of space for doughnuts and throwing the car into fast or slow corners. In this guide, I'm going to go over all the wheel settings and give you some tips for using Force Feedback to the fullest extent that you can.īefore you start tweaking these settings, you'll want to jump into DiRT Academy so you can test them out.